package game.messages.simulation
{
	import engine.network.*;
	import flash.utils.*;
	
	public class RxSimulation_MapLoaded extends RxNetMessageBase
	{
		public static const messageId:int = 30862;
		public static const binarySize:int = 0;
		public static const fixedSize:Boolean = true;
		
		public function RxSimulation_MapLoaded()
		{
			return;
		}
	}
}